# Basics

In **Incarnation**, understanding the various gameplay elements is crucial for mastering the game and achieving victory. Here’s an overview of the essential components:

**Hand**

Your **Hand** consists of the cards you have available to play. You can hold up to five cards in your hand at any given time. Managing your hand effectively is key to executing your strategy and responding to your opponent's moves.

**Board**

The **Board** is the battlefield where the action unfolds. It is composed of hexagonal tiles that represent the range and movement possibilities for your units. Strategic positioning on the board can make the difference between victory and defeat.

**Mana**

**Mana** is the most important resource in **Incarnation**. It is required to perform a variety of actions, including summoning units, casting spells, and building structures. Every player starts with 10 mana and regenerates 1 mana at the beginning of each turn. Additionally, there are other ways to gain mana, such as through spell cards and Mana Vaults.

**Actions**

**Actions** encompass all the moves you can make during your turn, including summoning units, moving them, attacking, and building structures. Each action requires a certain amount of mana, so managing your mana efficiently is crucial for executing your strategy.

**Buildings**

**Buildings** are strategic structures that you can place on the battlefield to gain various advantages. Currently, we have Mana Vaults, which enhance your mana generation.&#x20;

**Timers**

Each turn is limited by a **Timer**. You have sixty seconds to play your cards and make your moves. When the time is up, it will automatically switch to your opponent’s turn. Efficient time management is essential to ensure you make the best possible moves within the given timeframe.

By mastering these gameplay elements—managing your hand, strategically positioning on the board, efficiently using mana, wisely performing actions, utilizing buildings, and keeping an eye on the timer—you can lead your hero and units to victory in **Incarnation**.
